Crown and Anchor is a simple English gambling game, played with three specially marked dice. The game was popularly played, especially by serving service personal throughout the 18th, 19th and early 20th centuries.
Popularity
Crown and Anchor is still popular in the Channel Islands and Bermuda, but is strictly controlled and may be played legally only on certain occasions.
Age
Adults, mainly male.
Ability
A game of pure chance.
The Crown and Anchor dice are marked with the six symbols of Club, Heart, Spade, Dimond, Crown and Anchor.
Description
The game is played between a player and a banker. A canvas or felt mat marked with the six symbols is used for play. The player places bets on one or more symbols. He then throws the three dice. If there is a bet on any symbol which comes up on one or more of the dice, the banker pays the player the amount of his stake for each die showing that symbol: even money if one, 2:1 if two, and 3:1 if three. If the symbol doesn't come up, the player loses his bet.
Dedication
Crown and Anchor has a heavy bias in favour of the banker. In a friendly game players take turns at being banker, to compensate for this bias.
Closely
Related Activities
Crown and Anchor is very similar to the American game of Chuck-a-Luck. The Flemish game of Anker en Zon, the French game of Ancre, Pique, et Soleil and the game played in China and Vietnam called Hoo Hey How or Bau cua ca cop.
Level of Demand
The table below shows the maximum levels of demand that this activity requires. NOTE: These are not entry levels or levels of requirement and has nothing to do with ability.
Energy |
Arms
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Legs
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Sight
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Hearing
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Speech |
Learning |
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