Cowboy is a cue and ball game which combines the skills of Carom and Billiards. Cowboy uses four balls numbered 1, 3 and 5 plus the cue ball. The game goal is to score 101 points.The balls are not racked.
Ability
Cowboy is a good game for the beginner to intermediate using a pool table and advanced players using a Snooker table.
Description
The balls are not racked. The 3-ball goes on the foot spot, the 5-ball on the center spot, and the 1-ball on the head spot.
Break
Shooter must hit the 3-ball first and then either the cue or an object ball must hit a rail. Failure to do so gives opponent a choice of re-racking and breaking or making the shooter break again.
A valid shot allows the shooter to continue. Any shot that scores points is a valid shot, as is a carom.
Dedication
For the first 90 points:
Valid shot definition is affected by the players score.
Pocketing any object ball or carom the cue off two or three balls. Point number 90 must be reached exactly. Overrunning 90 is a foul.
For points 91 to 100:
Carom the cue off two or three balls. It is a foul to pocket an object ball.
For point 101:
Carom the cue off the 1 ball into a called pocket. It is a foul if the 1 ball is pocketed into an incorrect pocket or if the cue hits any other ball.
Level of Demand
The table below shows the maximum levels of demand that this activity requires. NOTE: These are not entry levels or levels of requirement and has nothing to do with ability.
Energy |
Arms
|
Legs
|
Sight
|
Hearing
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Speech |
Learning |
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